![]() ![]() Stardew Valley has sold over 15 million copies on all platforms since its initial release in 2016, and its creator is working on a new title called Haunted Chocolatier. ConcernedApe and the rest of his team are working alongside PathosChild, creator of the popular modding tool SMAPI, to help accomplish this task.Īccording to the blog post, there may be some new content in 1.5.6 as well, but ConcernedApe said "it’s not going to be anything huge like 1.5." which added a new island, split-screen co-op, and quests. There is also a 1.5.6 update in the works which will add more modding support to the game, including some "long requested 'holy grail' changes" which should make some aspects of modding much easier in the future. You can also expect some localization, cosmetic, and general fixes *** Mobile save files can be transferred to PC, but PC 1.5+ saves are not supported on mobile until Android and iOS receive the 1.5 update.Some of the quality of life changes include the ability to purchase craft stacks of up to 25 items at a time, settings now defaulting to what they were the last time saved the game when creating a new save, farm buildings can be moved to or built onto artifact spots, and you can now buy back any items you may have accidentally sold during the same shopping session. ** The mobile versions do not currently support Simplified Chinese. * The PlayStation Vita is no longer receiving content updates and will remain on 1.2.33 See Version History, Console Version History, and Mobile Version History for release notes. A Wii U port was planned but canceled in favor of the Nintendo Switch. Stardew Valley is available on PC (Linux, macOS, and Windows), console (PS4, PS Vita, Xbox One, and Switch), and mobile (Android and iOS). Stardew Valley is now self-published by ConcernedApe on all platforms (PC, Xbox One, PlayStation 4, PS Vita as of 14 December 2018 Switch as of 01 October 2019 iOS as of 24 October 2021 Android as of 17 March 2022). Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. The official updates on PC are ported to other platforms by specialized porting companies, specifically The Secret Police for mobile and Sickhead Games for console. Version 1.5 was developed by ConcernedApe and Arthur Lee (a.k.a. ![]() Version 1.4 was developed by ConcernedApe, Arthur Lee (a.k.a. In early 2019, ConcernedApe formed a small development team to continue updating the game. It was released to the public on February 26th, 2016.įor Stardew Valley 1.3, ConcernedApe focused on the gameplay and content changes while Tom Coxon (then at Chucklefish) developed the multiplayer code. ![]() It took four years for ConcernedApe to develop the first public release, during which he posted development updates on (2012-2013) and the game's official website (2013-present). The art was drawn using Paint.NET, and the game's music and sound effects were composed in Propellerhead Software's Reason. The game is programmed in C# using the Microsoft XNA framework (on Windows) and MonoGame (on Linux and macOS). The game was developed entirely by ConcernedApe (Eric Barone) up to Stardew Valley 1.2.33, including all art, sound effects, and music. ![]()
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